Publication

Haptic Symphony: Enabling Deaf and Hard of Hearing Individuals to Experience Music Through Haptic Devices and XR Technology

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Abstract:

Immersive extended reality (XR) experiences typically rely on audio and visual cues, which can unintentionally exclude deaf and hard-of-hearing (DHH) individuals due to their limited access to auditory feedback. In response, this demo introduces a system that converts audio into haptic feedback, enabling DHH users to perceive sound through tactile sensations. The goal of this research is to investigate how multisensory technologies can enhance accessibility in immersive environments. By stimulating senses beyond the traditional audio-visual modalities, the system serves as an initial platform for creating inclusive experiences across a range of applications, including gaming, cinema, and live events. This approach aims to promote more equitable participation in XR by addressing sensory barriers through innovative design.